Those changes result in an improved sense of realism across the board. Other than that, most the change in graphical quality comes from better anti-aliasing, higher texture quality, and post FX effects. Importantly, textures are noticeably improved, to the point that low starts to look cartoonish in comparison. Reflections off the frozen streets take on a fuzziness, rather than just mirroring what’s across the way. Shadows aren’t cast by just the largest buildings and objects, anymore. Upgrading to medium from low is a decent performance jump, and provides a massive visual boost. Graphical fidelity affects your enjoyment of the game, so we snapped a few screenshots to help understand exactly how each preset effects the visual fidelity. It can’t all be numbers and framerates, though. The good news is that the GTX 950 is still able to hold at 30 FPS in ultra, the same framerate promised by consoles at 1080p.
Tom clancy the division pc graphics tweak 1080p#
That should be more than enough headroom for gamers to achieve a solid 60 FPS at 1080p resolution, even when cars start exploding and hooded bandits open fire. It pumps out an average of 75 FPS, and importantly, never drops below 62 in our testing.
![tom clancy the division pc graphics tweak tom clancy the division pc graphics tweak](https://cdn.wccftech.com/wp-content/uploads/2014/07/The-Division-635x328.jpg)
![tom clancy the division pc graphics tweak tom clancy the division pc graphics tweak](https://gearnuke.com/wp-content/uploads/2016/01/the-division-pc-graphics-settings-2.png)
Only the GTX 980 Ti can handle the game at ultra. Ultra detail forces our cards to drop an average of 15 FPS, or 13 percent, relative to high. The 950 and 960 are almost even, while the 980 Ti sets itself apart, dropping just below 100 FPS. Moving from medium to high is the trickiest, costing our test system an average of 20 FPS (25 percent). The teetering 950 drops below 60 here, albeit just barely, and the 960 clears the 60FPS hurdle by a slimmer margin. Jumping from low detail to medium reduced performance by 12 frames per seconds, or about fourteen percent across the board. That means the low preset is a bit of a misnomer – the GTX 950 can barely hold over 60 FPS. It’s more challenging than Battlefield 4, at least in our testing. Brass tacksĪs it turns out, The Division is a tough game for rigs to run. While we would’ve liked to test AMD, we had limited time available, and decided on these cards due to their high popularity in Steam’s hardware survey. We’ve selected the GTX 950, GTX 960, and GTX 980 Ti as our test graphics cards. It’s paired up with 8GB of RAM, and a 2.5-inch solid state drive. Our test rig has an Intel Core i7-6700K processor, at its stock speed, with an Asus Z170 Deluxe gaming motherboard. We also tend to consider an average framerate of 60 to be the goal for most gamers, so that’s what we hope to see in the following benchmarks. At 35 percent of reported screens in the Steam Hardware Survey, 1080p is the most common resolution by a decent margin, so that’s where we’ll be testing. The Division has four graphical presets in its current form: low, medium, high, and ultra. We’ve turned both off in order to see just how high the framerates reach without the rounding and limits imposed by V-Sync, which attempts to maintain an even 60 frames per second. It’s turned on in all of the presets, even low, and there’s an option to use framerate limiting as well. It’s also worth noting that the game, at least in its current state, prefers V-Sync on.
![tom clancy the division pc graphics tweak tom clancy the division pc graphics tweak](https://gearnuke.com/wp-content/uploads/2016/01/DivisionScreen4.jpg)
![tom clancy the division pc graphics tweak tom clancy the division pc graphics tweak](https://1.bp.blogspot.com/-kC0aVUsw99g/XL8SJ7z1LBI/AAAAAAAABkI/clIdRas_DfkcWec6tBfZVPtd96xQF1jAgCEwYBhgL/s1600/division%2B2%2Bpc%2Bdownload%2Bfree%2Bdownload%2Bhighly%2Bcompressed%2B1.jpg)
However, since the game was put out as an open beta, it seems doubtful that major optimizations will be included. Future changes might improve performance, or change the impact of different performance presets. The Division is still in open beta, at least as we tested it. Before we dig into the results, it’s worth pointing out some qualifications, as well as some quirks we experienced while running our tests. With that uncertainty in mind, we’ve spent a few minutes rounding up the results on our test system, with a few different GPUs installed to see exactly how well it runs. Ubisoft was quick to clarify that the graphical restrictions on the console version wouldn’t limit the potential for players on high-end PCs, but there’s only one way to know for sure. While the excitement builds around Tom Clancy’s The Division’s blend of MMO and shooter elements, PC gamers are less certain about the game’s performance.